Download Granny: Chapter Two APK 1.2.5 Free for Android

DVloper APK
4
Lượt tải
v1.2.5
Phiên bản
167MB
Kích thước
Android 6.0
Android
Thông tin
Tên Granny: Chapter Two
Nhà phát hành DVloper
Phiên bản 1.2.5
Kích thước 167MB
Yêu cầu Android 6.0
Google Play Google Play ↗
Danh mục Action
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Giá MIỄN PHÍ
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Tác giả
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(13 hours ago)

Granny: Chapter Two has passed 230 million downloads and gives you three ways out of one locked house, with only five in-game days to find the right one.

Granny: Chapter Two, often shortened to Granny 2, is a first-person survival horror game from independent developer DVloper, with version 1.2.5 released on April 26, 2026 for Android. It runs on Android 6.0 and up, weighs roughly 147 MB, and also exists on iOS and Windows. The core is a locked-room escape: you wake inside Grandpa’s house and have five in-game days to break out before your chances run out. The headline change from the original is the second hunter, Grandpa, who patrols alongside Granny. The other draw is choice, because the house holds three separate escape routes (the front door, a boat in the sewer, and a helicopter on the roof), each with its own item list.

All three ways to escape Grandpa’s house and the items each one needs

Most players who look up this game want one answer: how do you actually get out? There are three working escapes, and they sit at very different difficulty levels. The front door is the fastest, the boat sits in the basement sewer, and the helicopter on the roof is the hardest of the three because it asks for ten separate items. Item spawns are randomized each run, so the route you pick often depends on what you find first.

Front door escape (the quickest route)

You strip every lock off the main door, then open it with the Door Handle. On harder presets the game adds extra locks, and the Special Key plus the Wrench become mandatory. The Security Key is required on nearly every preset, so grab it early from Grandpa while he sleeps in the TV Room.

Boat escape (mid-difficulty, in the sewer)

The rusty boat in the Sewer Deck needs five things to run:

  • Spark Plug and Boat Steering Wheel: both fix the unfinished engine and dashboard.
  • Gasoline Can: fills the gas tank.
  • Padlock Key: opens the sewer gate so the boat can leave.
  • Boat Key: starts the engine for the final getaway.

A useful trick: toss boat items into the baby’s water stream upstairs and they pop out down in the Sewer Deck, saving you a dangerous trip.

Helicopter escape (the hardest, added in version 1.1)

This route demands ten items in total: the Security Key, three Painting Pieces, a weapon (Shotgun or Stun Gun), the Glass Fuse, the Duct Tape, the Gasoline Can, the Helicopter Manual, and the Helicopter Key. The Duct Tape mends the broken propeller and the Gasoline Can refuels the chopper until the gauge turns green. The upside is safety, since most steps happen in the Attic away from patrols. It also ties into Grandpa’s backstory as a war veteran.

How Granny and Grandpa hunt differently, and why that changes everything

The two hunters are nothing alike, and reading the difference is the whole game. Granny hears everything. Drop an item, step on a creaky board, or trip one of her bear traps, and she sprints straight to the sound. Grandpa is the opposite: he barely hears, so walking directly behind him is a valid tactic, but he is slow, strong, and carries a shotgun that hits brutally hard.

Audio cues tell you where each one is. Piano playing means Granny is in the Living Room, running water places her in the Kitchen, and Slendrina’s child eating points to the Backyard. A ticking clock or beeping security cameras mean Grandpa is in the Kitchen or Security Room. Every time either of them catches you, you lose a full day off your five-day limit. On Easy and Normal you can even pick whether one grandparent appears or both at once.

Five difficulty levels and the five-day clock that shapes every run

The timer is the real boss: five in-game days, and each capture burns one of them. Run out, and the run ends badly. On top of that, five difficulty presets reshape the threat completely.

  • Practice: no Granny or Grandpa at all, so you can learn the layout, though bear traps and other hazards still exist.
  • Easy and Normal: standard speed, with the option to face one or both grandparents.
  • Hard: the hunters move slightly faster than you, and the main door gets one extra lock.
  • Extreme: Granny and Grandpa move faster than you and spawn aggressively, plus two extra locks block the door.

The lock count is the hidden cost of higher difficulty, because more locks mean more items to track down within the same five days.

What Granny: Chapter Two changed from the first Granny

The sequel is bigger and meaner than the 2017 original in every measurable way. The first Granny was one woman, one house, and a single car escape. Chapter Two, released in 2019, spreads across five floors from the second basement up to the third floor, adds Grandpa as a second enemy, and replaces the lone car with three escape routes. The basement now hides a sewer with the boat and a lurking water monster, while the roof holds the helicopter. More weapons join the mix too, and the dual-hunter design means hiding spots that worked solo can now get you cornered by the other patrol.

Weapons, traps, and hiding spots that keep you alive

Two weapons exist, and they serve different jobs. The Shotgun deals heavy damage but runs on limited ammo, so it suits a clean shot on Grandpa. The Stun Gun is reusable and freezes a hunter in place for a few seconds, which buys time during a chase. For taking both out at once, lure them together with a noise, then use a Hand Grenade or a gasoline explosion, but throw the grenade while they are far away because it takes time to detonate.

Defense is mostly about silence. Crouch to move without noise, slam doors in a hunter’s face mid-chase, and hide under beds, inside wardrobes, or by swimming through the sewer. Pulling the Iron Maiden lever in the basement attracts both hunters, which lets you pinpoint their positions before climbing the stairs. Watch the floor for Granny’s bear traps, since stepping in one pins you long enough to get caught.

What’s new in Granny: Chapter Two version 1.2.5

Version 1.2.5 arrived on April 26, 2026 as a maintenance build for the game. The official changelog lists a small change to the main menu and a round of minor bug fixes. The package now sits at about 147 MB and still supports Android 6.0 and newer, so older handsets stay covered. The previous build, version 1.2.4, shipped on October 14, 2025. Larger content additions came earlier in the game’s life, most notably the helicopter escape route introduced back in version 1.1.

Granny: Chapter Two MOD APK features

The MOD build is aimed at players who want to explore the full house and all three escape routes without the five-day clock and the constant threat of being knocked out. It strips away the punishment loop so the puzzles and item hunts take center stage.

God Mode

God Mode makes you invincible, so a hit from Granny’s bat or Grandpa’s shotgun no longer costs you a day off the five-day limit. In the stock game a single capture wipes an entire day and resets you to a hiding spot. With God Mode on, you can walk past a bear trap, take a shotgun blast point-blank, and keep working on the ten-item helicopter route without restarting. It is most useful on Extreme difficulty, where both hunters move faster than you and corner you within seconds.

Mod Menu (stop, freeze, and kill the hunters)

The Mod Menu adds a toggle panel for Granny and Grandpa directly. You can freeze a hunter in place, stop their patrol, or remove them entirely for the run. In the stock version Granny reacts to every dropped item and creaking board, forcing you to crouch through whole rooms. With patrols frozen, you can collect the Spark Plug, Boat Steering Wheel, and Boat Key in any order without baiting noise, which turns the randomized item hunt into a calm search.

No Ads

The stock game serves rewarded video ads for in-game bonuses and interrupts sessions between attempts. The MOD removes those ad breaks, so a failed run on Extreme rolls straight back into the next try with no thirty-second clip in the way. For a horror game built on tension and quick retries, cutting the ad interruptions keeps the five-day countdown feeling continuous.

Item and enemy ESP (see-through view)

This feature highlights key items and both hunters through walls. Because spawns like the Helicopter Key, Glass Fuse, and the three Painting Pieces are randomized every run, the stock game can send you in circles checking drawers and cabinets. ESP shows where the next item sits and where Granny or Grandpa is patrolling, so you can plan a route to the Attic puzzles without walking blind into the Security Room.

The table below sums up the core differences between the stock Granny: Chapter Two and the MOD build, so you can see exactly what changes before installing.

Feature Stock APK MOD APK
Getting caught Loses a full day (5-day limit) God Mode, no day lost
Granny and Grandpa patrols Active, react to noise Freeze, stop, or remove via Mod Menu
Bear traps and shotgun hits Pin or knock you out No effect with God Mode
Item locations (Boat Key, etc.) Randomized, hidden Highlighted through walls (ESP)
Rewarded ads Shown between runs Removed
Helicopter route (10 items) Hardest, full risk Completable with no chase pressure

Frequently asked questions

Is the Granny: Chapter Two MOD APK safe to use?

Safety depends on where the file comes from, not the MOD label itself. A clean build keeps the same package, com.dvloper.grannychaptertwo, and simply toggles God Mode, No Ads, and the Mod Menu. Always check the file before installing and keep enough free storage, since the package runs around 147 MB plus cache.

Will the MOD ban my account or delete my progress?

Granny: Chapter Two is an offline single-player game with no login or online account, so there is no server-side ban system tied to it. Your progress is local to the device. Switching between the stock APK and the MOD can reset local save data, so finishing a run on one version before swapping is the safer move.

How many days do you get, and what happens when you are caught?

You have five in-game days to escape. Each time Granny or Grandpa catches you, they hit you and you lose a full day, then wake again. Run out of days without escaping and the run ends with a game over, sending you back to start a fresh attempt.

How many endings does Granny: Chapter Two have?

There are three escape endings: the front door, the boat in the sewer, and the helicopter on the roof. Each shows a different closing scene, with Granny, Grandpa, or both watching you leave. The helicopter ending needs the most items, ten in total, making it the rarest of the three to reach.

Is Granny: Chapter Two free and playable offline?

Yes. The game is free to download on Android and runs fully offline once installed, so it works on flights or with no Wi-Fi. Sessions are short, which suits quick play, and the only online element in the stock version is the rewarded ads that the MOD removes.

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